
February 2026 - May 2026
HOLY ROLLER
System-Driven God Simulation Game
Game Designer / Interactive Artist
Detail-oriented and technical Game Designer passionate about level and UX design.
About
Detail-oriented and technical Game Designer passionate about level and UX design. I enjoy building game concepts that turn observation, interaction, and systems into memorable player experiences.
Full About PageParsons School of Design
BFA, Game Design Pathway
Design & Technology
09/2022 - 05/2026
GPA: 3.93 / 4.0
Unity, Blender, Procreate, Adobe Photoshop, Illustrator, InDesign, Premiere, HTML / CSS / JS / C#, Unreal Engine / Blueprint.